Multiple Histograms
Multiple histograms as 3D layers using the penguins dataset to show the distribution of beak length of three different penguin species. Uses the bin() functions from D3.
js
// SPDX-License-Identifier: Apache-2.0
// Copyright : J.P. Morgan Chase & Co.
import * as anu from '@jpmorganchase/anu';
import * as BABYLON from '@babylonjs/core';
import * as d3 from 'd3';
import data from './data/penguins.json';
//Create and export a function that takes a Babylon engine and returns a Babylon Scene
export function histogramMultiple(engine) {
//Create an empty Scene
const scene = new BABYLON.Scene(engine);
//Add some lighting
new BABYLON.HemisphericLight('light1', new BABYLON.Vector3(0, 10, 0), scene);
//Add a camera that rotates around the origin and adjust its properties
const camera = new BABYLON.ArcRotateCamera('Camera', 0, 0, 0, new BABYLON.Vector3(0, 0.5, 0), scene);
camera.position = new BABYLON.Vector3(0, 1, -2)
camera.wheelPrecision = 20;
camera.minZ = 0;
camera.attachControl(true);
//We need to bin our data for each penguin species in our dataset
//Create our D3 bin generator with a set domain that encompasses all penguins in the entire dataset
let bin = d3.bin().domain([30, 65]).value(d => d['Beak Length (mm)']).thresholds(30);
//Bin our data for each variable
let binsAdel = bin(data.filter(d => d.Species === 'Adelie'));
let binsChin = bin(data.filter(d => d.Species === 'Chinstrap'));
let binsGent = bin(data.filter(d => d.Species === 'Gentoo'));
//Create the D3 functions that we will use to scale our data dimensions to desired output ranges for our visualization
let scaleX = d3.scaleLinear().domain([30, 65]).range([-1, 1]);
let scaleY = d3.scaleLinear().domain([0, 25]).range([0, 1]);
let scaleZ = d3.scaleBand().domain(['Adelie', 'Chinstrap', 'Gentoo']).range([0, 0.35]).paddingInner(1).paddingOuter(0.5);
let scaleC = d3.scaleOrdinal(anu.ordinalChromatic('d310').toStandardMaterial());
//Create a Center of Transform TransformNode that serves the parent node for all our meshes that make up our chart
let CoT = anu.create('cot', 'cot');
//Select our CoT so that we have it as a Selection object
let chart = anu.selectName('cot', scene);
//Create box meshes as children of our CoT to form a histogram for Adelie penguins
let barsAdel = chart.bind('box', { height: 1, width: 2 / binsAdel.length, depth: 0.1 }, binsAdel)
.positionX((d) => scaleX((d.x0 + d.x1) / 2))
.positionZ(scaleZ('Adelie'))
.scalingY((d) => scaleY(d.length))
.positionY((d) => scaleY(d.length) / 2)
.material(scaleC('Adelie'));
//Create box meshes as children of our CoT to form a histogram for Chinstrap penguins
let barsChin = chart.bind('box', { height: 1, width: 2 / binsChin.length, depth: 0.1 }, binsChin)
.positionX((d) => scaleX((d.x0 + d.x1) / 2))
.positionZ(scaleZ('Chinstrap'))
.scalingY((d) => scaleY(d.length))
.positionY((d) => scaleY(d.length) / 2)
.material(scaleC('Chinstrap'));
//Create box meshes as children of our CoT to form a histogram for Gentoo penguins
let barsGent = chart.bind('box', { height: 1, width: 2 / binsGent.length, depth: 0.1 }, binsGent)
.positionX((d) => scaleX((d.x0 + d.x1) / 2))
.positionZ(scaleZ('Gentoo'))
.scalingY((d) => scaleY(d.length))
.positionY((d) => scaleY(d.length) / 2)
.material(scaleC('Gentoo'));
//Use the Axes prefab with our three D3 scales
anu.createAxes('myAxes',
{
scale: { x: scaleX, y: scaleY, z: scaleZ },
labelOptions: { z: { align: 'right'}},
labelProperties: { z: { 'rotation.z': Math.PI / 3 } }, // Rotate the z-axis labels
parent: chart
});
return scene;
}